Autodesk Fusion 360™ is a 3D CAD/CAM state of the art application. This is the first and the only cloud-based application on the market. It’s primary oriented on industrial design and CAM market.
The greatest advantages of the Autodesk Fusion 360™ are:
- accessing files from any location and any platform (Win, Mac, Linux) in the world.
- Rendering in both locally and in the cloud, that actually means that your customer sees in the browser what are you changing in the file, while you are doing it. Rendering in the cloud is taking only a few moments of yours’ and your customers’ time, coz it is done using Autodesk cloud.
Who should attend this course?
If you are in industrial design, mechanics, machining, designing ceramics, plastic, metal, composite or organic materials, you will easily use Autodesk Fusion 360™ for modelling, designing, testing, animating, prepare for production or 3D printing anything you have imagined. Autodesk Fusion 360™ is in many ways a trendsetter in the CAD/CAM industry. Autodesk Fusion 360™ is an application that can show you how 3D design will look in the times to come.
The most basic aim of this course is to make students feel comfortable while working in the application. Students will learn the basics of the application through simple and very instructive set of exercises. The course is designed in such a way that the student doesn’t need any additional courses.
Introduction and UI Basics
- Parametric timeline
- View cube
- Data manager
- Collaboration with others in Autodesk A360™ service
- Distributed design process
- Spline modelling (extrude, revolve, sweep, loft modifiers)
- Parametric solid modelling (using Boolean operations, etc.)
- Sculpting environment
- T-spline bodies/surfaces
- Patch modelling
- Fusion material library
- Assigning materials and editing them,
- Using decals
- Creating an assembly
- Testing an assembly
- Animating an assembly
- Types of joints
Testing and analysis
- motion study
- motion link
- rigid body
- Zebra analysis and curvature analysis
CAM environment (on demand)
- Creating toolpaths
- Customizing tools.
Rendering locally and in the cloud
- Basic principles of rendering,
- Rendering locally in-depth look,
- Rendering in the cloud using A360 service
- A detailed explanation of the raytracing process
- Using render gallery
- Drafting in Fusion 360 and creating technical drawings for documentation
- FEA analysis in Fusion, limitations and applications
- Collaboration with users who use Nastran and Inventor
- 3D Printing:
- Using 3D scanners,
- Working with dumb meshes,
- Preparing 3D models for 3D printing,
- Most commonly used formats,
- Autodesk Print Studio and Autodesk Meshmixer,
- Autodesk Spark platform and Autodesk Ember printer
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